Monday, September 26, 2011

Engine updates

The rendering code is now part of FRAG Engine. This will allow easier changing of the game's frame rate, and removes some clutter from the fla. I have also been working on add the sound system to add the Events/GUI/NPC, the sound will have distances and directions, so the player will only hear a quiet noise( crackling fire ) close up, but a loud noise ( bomb exploding ) from father away, the sound will also get louder the closer to the source of the sound.

Thursday, September 1, 2011

NEW GUI

FRAG has a nice new look. I had a few issues adding all the separate parts into one file, but the Map Editor is now in the main program. I have spent the last few days getting the parts into the new wooden look.